I'll guide you through drawing a face from various angles. I decided to create this after losing three games in a row and needing a new purpose. Let’s dive right in!
We'll start with two different head styles: one realistic and one with anime proportions. To get started, draw a simple circle for the head. If drawing a perfect circle is challenging, don’t worry—it only needs to be close to round. The next step involves adding a crosshair to the circle, which will help determine the direction the head is facing.
This crosshair represents the centerline and the plane of the face.
Think of the circle as a ball, not just a flat circle. Imagine crawling around the surface of the ball to understand its 3D nature. This visualization helps with perspective and structure. Drawing a flat plane on the side of the ball will give you a sense of the head’s profile.
This plane is like the flat part of your head when you touch the side.
To create a more realistic head, draw a vertical line from the top of the circle downwards to determine where the chin will be. The chin’s position can vary based on the character’s design, so there’s flexibility. For a generic head, place the chin roughly halfway down the circle’s height.
Next, connect this chin point with the sides of the circle to form the jawline.
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